VIVE Focus Vision Wired Bundle (Consumer Edition) - TAA Compliant
Fully dive into immersive virtual worlds or overlay your surroundings for a mixed reality adventure when using the VIVE Focus Vision VR Headset from HTC. This Consumer Edition headset is geared towards gaming and entertainment, using a headset with stunning 5K resolution (2448 x 2448 per eye), a lifelike 120° FOV, and smooth 90 Hz refresh rate (up to 120 Hz in the beta DisplayPort mode). The VIVE Focus Vision can be used wirelessly or with your PC for more demanding titles. Controlling VR or MR objects can be done using the included 6 DoF controllers or your hands with 26-point hand-tracking precision. An adjustable fit and cooling system allow you to use the VIVE Focus Vision comfortably, and a hot-swappable battery can extend the fun without waiting for a recharge.
Fully dive into immersive virtual worlds or overlay your surroundings for a mixed reality adventure when using the VIVE Focus Vision VR Headset from HTC. This Consumer Edition headset is geared towards gaming and entertainment, using a headset with stunning 5K resolution (2448 x 2448 per eye), a lifelike 120° FOV, and smooth 90 Hz refresh rate (up to 120 Hz in the beta DisplayPort mode). The VIVE Focus Vision can be used wirelessly or with your PC for more demanding titles. Controlling VR or MR objects can be done using the included 6 DoF controllers or your hands with 26-point hand-tracking precision. An adjustable fit and cooling system allow you to use the VIVE Focus Vision comfortably, and a hot-swappable battery can extend the fun without waiting for a recharge.
| In-box items |
VIVE Focus Vision headset Gasket spacer Face cushion Rear cushion Battery Top strap Controller (L) Controller (R) Lanyards x 2 30 W AC adapter Splitter cable for charging Lens cleaning cloth Quick-start guide QR code Safety guide Warranty card Size reference card for eyeglasses |
| Headset specs | |
| Screen | LCD panels x 2 |
| Resolution | 2448 x 2448 pixels per eye (4896 x 2448 pixels combined) |
| Refresh rate | 120 Hz refresh rate support in DisplayPort mode [Beta] |
| Field of view (FOV) | Up to 120 degrees |
| Audio |
Dual microphones with noise cancellation and echo cancellation Dual driver with patented directional speaker design x 2 Privacy mode for minimizing external sound leakage 3.5 mm audio jack output |
| Inputs | Headset button Volume +/- buttons |
| Processor | Qualcomm® Snapdragon™ XR2 |
| Memory and storage |
12 GB LPDDR5 RAM 128 GB ROM Up to 2 TB expandable storage via MicroSD1 1. MicroSD card not included. |
| Connections |
USB 3.2 Gen 1 Type-C port x 1 USB 3.2 Gen 1 Type-C port with DisplayPort support x 1 Bluetooth 5.2 + BLE Wi-Fi 6, 6E2 2. Wi-Fi 6E support is country dependent. |
| Sensors |
Tracking cameras x 4 Eye-tracking cameras x 2 High-resolution full-color passthrough cameras x 2 G sensor Proximity sensor Depth sensor Infrared floodlight Gyroscope |
| Eye tracking |
120 Hz gaze data output frequency (binocular) 0.5° to 1.1° accuracy within 20° field of view 5-point calibration Automatic IPD adjustment |
| Ergonomics |
Perfect weight balance for comfortable long-session use Magnetically attached front and rear cushions with cleanable PU leather trim 150 mm wide facial interface for accommodating wide eyeglasses Automatic eye comfort adjustment supporting IPD of 57 mm to 72 mm Patented quick-release headstrap design with easy-to-use adjustment dial |
| Battery |
Removable, swappable battery with battery life of up to 2 hours Up to 50% charge in 30 minutes with included 30 W adapter Hot swap supported with built-in reserve battery for up to 20 minutes of extended standby |
| Controller specs | |
| Sensors |
Hall sensors on Trigger and Grip buttons Capacitive sensors on Trigger, Joystick, and Thumb-rest area G-sensor Gyroscope |
| Inputs |
Ergonomic grip button Analog trigger button A and B / X and Y buttons System / Menu buttons Joystick |
| Battery |
Controller battery life of up to 15 hours3 Integrated rechargeable battery (charged via USB-C) 3. All battery claim results will vary. Battery life and charge cycles vary by use. |
| Tracked area specs | |
| Use style | Standing Seated |
| Room scale |
VIVE inside-out tracking for up to 10 x 10 m play area Up to 1000 m2 area tracking available via VIVE Business solutions |